Friday, February 23, 2007

Cyberhunts and Web Quests

Look at these examples and try to find similarities and differences between these two types of activities.

Ancient China (Cyberhunt)

Greatest Inventors of All Time Exhibit (Web Quest)

http://webquest.sdsu.edu/ by Bernie Dodge

Our first attempt: English Speaking Countries

Blogs

Check out these blogs. Can you identify different blog types according to the author and audience?

Blog 1 The 005 Blog

Blog 2 CTJ Online

Blogging for ELT by Graham Stanley

Online Exchange
Brazil-Argentina Connected

"Online exchanges allow students the opportunity for target language practice in situations where such practice might otherwise be difficult. This is especially important in foreign language instruction where students might have few other opportunities for authentic target language use. ... The most effective exchange projects are ones that are well-integrated into the course goals and are based on purposeful investigation rather than just electronic chat (Warschauer, 1999). Such projects might involve joint exploration of culture, social conditions, film, or literature and often result in some kind of collaborative publication " Warschauer,M. and Meskill, C (2000)

Thursday, February 22, 2007

Wrapping up

Further Reading

The New Face of Learning by Will Richardson

E-learning_2.0 by Steve O’Hear

Web 2.0, Usuarios 2.0 by Cecilia Sagol (Educ.ar) in Spanish

Food for Thought


"Could it be that the revolution in communications technology is reaffirming the pre-eminence of one of civilisation’s oldest tools: the written word?" Patrick Werquin

"In conclusion, the key to successful use of technology in language teaching lies not in hardware or software but in "humanware", our human capacity as teachers to plan, design, and implement effective educational activity. Language learning is an act of creativity, imagination, exploration, expression, construction, and profound social and cultural collaboration. If we use computers to fully humanize and enhance this act, rather than to try to automate it, we can help bring out the best that human and machine have to offer." Mark Warschauer

"El otro aspecto importante en la competencia del usuario 2.0 es el manejo del inglés. Las múltiples herramientas que ofrece la Web 2.0 –necesarias para aprovechar las ventajas de internet– están en un inglés básico y estándar pero que muchas veces funciona como una barrera para ciertos usuarios. [...]
Lectura, escritura, inglés, el campo educativo ya tiene trabajo para preparar usuarios con este perfil. Sin embargo, debe ir más allá. Hay que definir y especificar el sentido educativo de las herramientas, opciones y procesos que ofrece la W 2.0 y seducir a docentes alumnos y miembros de la comunidad educativa sobre sus ventajas.
No va a ser muy difícil desentrañar las potencialidades que ofrecen actividades como compartir información, escribir ideas propias, socializar lecturas o participar en una enciclopedia colectiva. Son actividades que se fundan en redes sociales, y desde el aspecto práctico, ético, académico, no pueden ser más que bienvenidas en el mundo de la educación." Cecilia Sagol


The Machine is Us/ing Us